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Sunday, February 15, 2004

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All artifacts fill emotional needs. When I look at software, I see

Concepts
Features
Tasks (tool tasks and user tasks)
What or how should I think
What should I feel
What do I do with this (beyond user tasks),
what are the perfomance standards,
what are the best practices, and
how do I obtain expertise
How to be (as a practitioner in this domain),
How does the application affect me
How do I act as a member of the community
of practitioners,
How do I act as a member of the customer
community for this particular product
How does the vendor act towards me.

When you consider that software users breakdown into two categories: conceptual model users and rote users, and consider that the only difference between the two is their focus on what they are doing.

Here I mean the geek/technical enthusiast (of software) is a conceptual model users. They discover what the software does. They consider the software as the source for the automated discipline. Discoverablity is the limit on the technical enthusiasts ability to build a model exhibiting fidelity.

Rote users, the ones typically thought of as being in need of a computer literacy class, perform computer tasks by rote. But, they use conceptual models of their discipline. They have to design the work relative to the constraints presented by the interface. This is their experience. They don't have time to discover the domain as it is interpreted by the software. They must get work done. An application offers them the ability to get things done both towards productive ends and away from productive ends.

Then, there are the issue surrounding how we learn. As we make the first step in learning, we first learn that there is much that we didn't know. We move from unconscious-unknowing to conscious-unknowing. We feel awkward. We become anxious. This is one of those places were the typical vendor education fails. I've even known some instructional designers that never realized the need to overcome this fear, the need to affirm, the need to build self confidence.

All of these issues play into the experience of using software.

Consider as well, the user's interaction with the vendor, with technical support, with billing.

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